#include #include #include "rsvg-defs.h" typedef struct _RsvgGradientStop RsvgGradientStop; typedef struct _RsvgGradientStops RsvgGradientStops; typedef struct _RsvgLinearGradient RsvgLinearGradient; typedef struct _RsvgRadialGradient RsvgRadialGradient; typedef struct _RsvgPaintServer RsvgPaintServer; typedef struct _RsvgPSCtx RsvgPSCtx; struct _RsvgPSCtx { int dummy; /* todo: we need to take in some context information, including: 1. The global affine transformation. 2. User coordinates at time of reference (to implement gradientUnits = "userSpaceOnUse"). 3. Object bounding box (to implement gradientUnits = "objectBoundingBox"). Maybe signal for lazy evaluation of object bbox. */ }; struct _RsvgGradientStop { double offset; guint32 rgba; }; struct _RsvgGradientStops { int n_stop; RsvgGradientStop *stop; }; struct _RsvgLinearGradient { RsvgDefVal super; double affine[6]; /* user space to actual at time of gradient def */ double x1, y1; double x2, y2; ArtGradientSpread spread; RsvgGradientStops *stops; }; struct _RsvgRadialGradient { RsvgDefVal super; double affine[6]; /* user space to actual at time of gradient def */ double cx, cy; double r; double fx, fy; RsvgGradientStops *stops; }; /* Create a new paint server based on a specification string. */ RsvgPaintServer * rsvg_paint_server_parse (const RsvgDefs *defs, const char *str); void rsvg_render_paint_server (ArtRender *ar, RsvgPaintServer *ps, const RsvgPSCtx *ctx); void rsvg_paint_server_ref (RsvgPaintServer *ps); void rsvg_paint_server_unref (RsvgPaintServer *ps);